Maps
From GXCWiki
GoCrossCampus games often take place on maps fashioned from actual overhead pictures of places. Sometimes, other images are used instead, for example, buildings. The map is divided into numerous territories, and an equal number of territories is randomly assigned to each team.
Special Territories
Some territories have unique effects on the players situated on them.
- High Ground: Players on High Ground territories can view attackers on any Low Ground territory by mousing over that territory.
- Low Ground: Players on Low Ground territories can view defenders on any High Ground territory by mousing over that territory.
- Fortified: Players on a Fortified territory enjoy a 70% defender advantage instead of the usual 55% defender advantage.
- No Cover: Players on a No Cover territory are subject to a 45% defender disadvantage instead of the usual 55% advantage.
- Medical: Players on a Medical territory receive double their normal allotment of energy each turn they remain on the territory. However, they are also subject to a 40% defender disadvantage instead of the usual 55% advantage.
- Radioactive: Players on a Radioactive territory receive half their normal allotment of energy each turn they remain on the territory. However, they also enjoy a 65% defender advantage instead of the usual 55% advantage.
- Transport: Any movement that begins or ends on a Transport territory is free. You may cross enemy territory when moving to or from a Transport territory.
Low Ground.png
Low Ground |
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Blank maps
Arranged in alphabetical order.
Springfield
Blank map of Springfield in the Simpsons Conquer Springfield! arena game

